For ranger headband, it is best to create another new headgear for trapper ranger/ warg dagger build.
For current situation (with OP autumn headband), AS damage is arguable and with highly refined gears and weapons can only yield a good damage. There is no good headgear for AOE ranger build (AS) in IRO is able to replace autumn headband, not even with bio5 headgear to boost AOE ranger build. From my past experience, ranger with autumn headband, and with WW set +9 + elven bow +12 and converter can only deal like 100k AS damage to Randel. With this modification, I bet AS damage is even more pathetic and soon enough, ranger gonna loses a seat in any recruit parties and instances.
For K/O headgear, I would like to propose adding (mainly throwing build):
a. Reduce skill cool down of swirling petal to 1s if upgrade to +9. The reason behind is even with golden ninja set + temp dex boots, main throwing K/O skill, swirling petal still has 0.5 s skill cool down. With this boost, this will be another good choice for K/O to put aside of golden ninja set and able to equip other elemental armor, while still can keep spamming the skill (even with lower damage)...
b. Increase kunai explosion and kunai splash damage by 10%.. since kunai splash skill is still bugged and kunai explosion can only deal moderate damage.
What do you think?
A hat that can widen KE aoe to 7x7 plz
I would love to hear other thoughts on these proposed ideas for Kage/Obo, since the "new" hats will take at least 3 months once submitted for anything to turn up, we could toy with certain ideas but they need to be relatively concrete.
As for the AHB, no, I have run the numbers many times and have quite a good understanding of how a Ranger works. Honestly, you shouldn't be using an Elven Bow by later game, it should be Gigantic Bow or Big Crossbow for Arrow Storm. With shield spell buffs AS can still get some decent numbers, nothing Bio4 parties particularly want but the great thing is Bio4 isn't the only thing a Ranger can do. They can do NCT, in which a new headgear has made it's way for that, a new headgear that well and truly helps Rangers in NCT.
I would be willing to throw back a little ranged damage. But I have tweaked it for a reason. At the end of the day, it was first and foremost MEANT to be a trapper hat, and while I argued a long time ago it shouldn't change, the fact is it needs to at least be nerfed. I am adding the trapper stuff to it because honestly, it's been what... over 7 years now since the concept started, poor Fuyu would have loved his hat to be realised sooner. This is a compromise because if I made the trapper hat into a new one, it would be thrown with the rest.
Edited by Nirvanna21, 08 December 2017 - 09:15 PM.