why the gentics have the power to dont have the infamous FIXED CAST TIME? UH? WHY? WHY THEY DONT AFTER CAST DELAY IN ALL SKILLS( mandragora howling was balanced with fixed cast time and aftercast delay, you know why? IT WAS OP) genetics NEEDS FIXED CAST TIMES IN ALL SKILLS AND AFTER CAST DELAY TO
Fine, put fixed cast and aftercast on my skills... in return I want to be able to have as much HP and tankability as a RG / RK for MVPing and PvPing just like pre-renewal.... and I want all items required for playing my class effectively sold for reasonable prices from NPCs so I don't have to hunt for hours every week just for supplies . While you are at it UN-nerf acid bombs -50% against players as well, THAT has ~2 seconds fixed cast and a long animation delay and does crapall for damage against any halfass geared player.
Maybe it is just YOU who needs to learn to play, playing sorcs is EASY. Easy to level, easy to survive in PvP, easy to help team mates kill / defend, only really gets more difficult going against champs ( and now thief class ) 1v1 because of the snap / backslide out of vacuum / fiberlock BS. Wanna lose all your zeny really quick? Try making a genetic or a mech. you can go through 1-2M cannon balls in less than an hour not to mention the over upped expensive as hell weapons you need... and all the mats and the second brewer for making your consumable items like grenades ( and that needs to be kitted out for brewing ) and if you don't have god items the cast reducing stuff / cards for cart cannon since even with 110 INT and 100 DEX it is still 2.5-3 second cast without card / item reductions.
In short you have no damn idea what playing this class is even like, it seems like you don't even know how to play your OWN class much less someone elses.