The thing I see here is, they've said it many times that "The development team is small, so things get done in a slow pace." Their profit from Item mall is definitely not small, and the truth is your so called Development team is not professional enough. We are all familiar with bugs after bugs, I cannot understand why you even need so many extended maintenance but all you got is a pile of buggy patch and need emergency maintenance.
And you are looking it short sighted, you development team trying hard to revamp the Adventure's plain just to make ppl that joined this game have a better impression, but the fact is your game is indeed suck. People that I met and become friends while I make new noob, 97% quit and only 3% actually get involved in ROSE online game. You scared everyone away with your insane Item mall - economy intervention. There is no way a new player can take this slowly and catch up with our veterans who have well planned vending networks already.
The truth is your game runs on an old and dumb game engine, there is no way you can renew the game engine. Instead of trying to get more and more people to join ROSE online, you guys should just suck up and please these veterans leftover, it is now the year of 2011, these horrible graphic video game is not demanding anymore. What I mean is not to add further contents since you don't even see people vend in Orlo, but just simply fix this horribly bugged game, some of the fixes are so simple but yet never happen. Is it so hard to add the set bonus to the rest of the armors?
You wasted whole month trying to make Adventure's plain look better (with fish swimming in mid-air) but you are risking of losing tons of players who get tired of these hardcore item mall updates. Now, you wasted another month to just add a turret to punish spawn campers. Instead of looking at how to fix the spawn campers, you should really take some time to understand why spawn camping occurs. The number of participants fluctuates a lot and we have to deal with it, but what I see is. You guys try to fix spawn camping by keep elevate the attacker's platform up and up and up. To tell you the truth, this is a 3rd person video game not a 1st person video game, people underneath is at a better geographic advantage than people above, because people are scared to come off the cliff, once you get off the roof, it's a no turn back.
Try harder not to piss off your dear Item mall customers too, your whole Lucky Spin idea was plain stupid, just sell the damn costume in a box already, easy enough. This game is rated 10+ only, people are not ready for gambling game like this.
And finally to the original post main theme: The state of the game.
My response is: Game is too old to compete with modern game, Item Mall-Economy intervention drives price up eventually crash, scammers arise people quit one after another, and what I believe is Triggersoft foresee the potential of ROSE online game is very limited due to the way the game is coded and sell it to Gravity, at the beginning it was so much spirit, but eventually they get tired of developing the game, and start asking for designs from Jrose and depend on files that already exist in ROSE, more color changes on astarot wing and put everything in a box to make everyone excited. And now, Gravity finally run out of ideas to put in more Item mall content that boost their sales, look at these Pogo/flow/transformers costumes. What are we? Private servers lol? I believe Gravity is stuck with ROSE online game title, no one wants to get hold of it due to the thing that I've mentioned. This game will just keep developing at this pace, weekly Item mall updates and real content (tiny) update every season, that's it. ROSE online is a money tree for Gravity now, they can't wait to betray ROSE to some other company if that's possible.
Whatever most wanted balance update, drop table fix, it will NEVER happen.
Edited by DestinyDeoxys, 09 July 2011 - 10:27 PM.