Known Archer Issues
#51
Posted 07 September 2010 - 02:30 PM
#52
Posted 07 September 2010 - 02:42 PM
#53
Posted 07 September 2010 - 06:49 PM
#54
Posted 07 September 2010 - 07:01 PM
I've played on the IAH server as well and it does the same thing, I just got my laptop as well, I'm running on Pentium dual core T4500 @ 2.3 ghz, 4gb ram, 64 bit, mobile Intel 4 series express chip chipset family, is that not good enough for the frame rate? o.O
All those doesn't matter if your graphic card suck.
(I have similar specs and they definitly aren't specs that can run DO on full settings without frame lag)
Edited by iKnowMyABCs, 07 September 2010 - 07:02 PM.
#55
Posted 07 September 2010 - 07:01 PM
Go download fraps and see how much FPS you get.I've played on the IAH server as well and it does the same thing, I just got my laptop as well, I'm running on Pentium dual core T4500 @ 2.3 ghz, 4gb ram, 64 bit, mobile Intel 4 series express chip chipset family, is that not good enough for the frame rate? o.O
@ABCs: In some cases, CPUs do matter and it can help boost your FPS greatly.
Edited by Kimimaro, 07 September 2010 - 07:03 PM.
#56
Posted 07 September 2010 - 07:06 PM
#57
Posted 08 September 2010 - 05:30 PM
less area of attack for falcon frenzy and wolf rush.
for Granadiers
Flash bang stun for like 3-5 seconds
Both bowmans
anti air shot with limit shots (like 10 shots) come on, is a first job skill
#58
Posted 08 September 2010 - 05:39 PM
For Pathfinders
less area of attack for falcon frenzy and wolf rush.
for Granadiers
Flash bang stun for like 3-5 seconds
Both bowmans
anti air shot with limit shots (like 10 shots) come on, is a first job skill
With FPS cap AAS shots are much more limited on an average launch
#59
Posted 17 September 2010 - 06:04 AM
Per se, even though my skills may not say that enemies will be launched, most Pathfinder skills launch at around level 3 (Wolf, Falcons). This information was not updated or stated clearly in the skill description when Dragonica was under THQ*ICE.
Also, increased duration on Pinpoint attack please.
1 minute cool down, 1 minute duration at level 5 is pretty meaningless. Pinpoint attack is a general buff, not a short like Hallucination. Please just make the buff time last 900 seconds like Bird Watching and save us the time of pushing 1 buff button 5-10 times per dungeon.
#60
Posted 17 September 2010 - 06:24 AM
Please be sure to make the skill descriptions more accurate.
Per se, even though my skills may not say that enemies will be launched, most Pathfinder skills launch at around level 3 (Wolf, Falcons). This information was not updated or stated clearly in the skill description when Dragonica was under THQ*ICE.
Also, increased duration on Pinpoint attack please.
1 minute cool down, 1 minute duration at level 5 is pretty meaningless. Pinpoint attack is a general buff, not a short like Hallucination. Please just make the buff time last 900 seconds like Bird Watching and save us the time of pushing 1 buff button 5-10 times per dungeon.
It may have meant to be like that to make Pathfinders be unable to just hit one buff and be free from buffing. It makes them stop the fight once in a while to get their buff again.
#61
Posted 17 September 2010 - 07:05 AM
#62
Posted 17 September 2010 - 07:44 AM
Did they lower the duration on it? or did I miss something?
Neither
#63
Posted 17 September 2010 - 09:19 AM
Did they lower the duration on it? or did I miss something?
It's always been 1 minute at level 5.
I simply don't agree with buffs having low durations. Why should we have to take breaks to buff every minute? And why the HUGE duration difference between Bird Watching and Pinpoint? I'd rather go for both of them lasting 600 seconds than 60 seconds/900 seconds.
It just doesn't make sense to me. If you make buffs last for too long, then they might as well just be passives, but if you make buffs last too short, it just becomes a waste of time and MP.
Edited by Igami, 17 September 2010 - 09:21 AM.
#64
Posted 17 September 2010 - 09:20 AM
#65
Posted 17 September 2010 - 09:33 AM
Pinpoint is already the most broken buff in the game. Why do you care so much about its duration? You have to stop thinking about this game as a PvE only game.
My request for a longer buff duration is simply a request for convenience. Nothing more.
#66
Posted 17 September 2010 - 09:46 AM
My request for a longer buff duration is simply a request for convenience. Nothing more.
I wouldn't mind if they made it cost 2k mp.
#67
Posted 17 September 2010 - 09:56 AM
#68
Posted 17 September 2010 - 10:28 AM
Uhm, it is more than one minute at level five. That is why I am confused.
Yeah, sorry that one was my bad. It's 90 seconds at level 5. Probably made that mistake since mine lasted 60 seconds before the game was brought down.
@Yurai: I would agree with increased mana cost for increased duration. Works for both PvE and PvP.
#69
Posted 18 September 2010 - 07:31 AM
#70
Posted 18 September 2010 - 10:14 AM
Man after reading this it looks like I will be one sad little Pathfinder. How about we all go pick on the Paladins some more?
The known warrior issues has the most posts in it, mainly regarding paladins. Hell, there's even a disguised PvE Paladin thread.
Also, A/S/L????? I'm really lonely. plz respon
#71
Posted 18 September 2010 - 10:52 AM
#72
Posted 21 September 2010 - 11:24 PM
#73
Posted 03 October 2010 - 05:42 AM
#74
Posted 04 October 2010 - 10:45 AM
#75
Posted 04 October 2010 - 01:18 PM
whats the pinpoint skills? i only have a lvl 32 grenadiers so i don't know what skill is unless it's a ranger's skill then i really don't know
It's a pathfinder skill, that gives additional aim and critical rate.
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