Fire Guardian/Water Guardian Change Discussion
#1
Posted 24 August 2011 - 10:58 PM
#2
Posted 24 August 2011 - 11:01 PM
This would be nice.will there also be more char slots to enjoy the game more? like 2 or 4 extra?
First, you nerf vegas boots. Nobody knows why.
Then the rule on IM selling.
And now these "bug fixes."
What's the point, anymore?
#3
Posted 24 August 2011 - 11:02 PM
#4
Posted 24 August 2011 - 11:04 PM
Those sets are soulbound.give us a devil/angel piece in exchange of our guardian pieces. I think that should work for the nerfing... Im just saying
#5
Posted 24 August 2011 - 11:05 PM
Those sets are soulbound.
I get you, but what do you want? be happy with a useless piece of an old guardian? or having a chance to change it... they should even sell un soul bound for IM pieces... THAT MIGHT WORK A LOT! ... again Im just saying
#6
Posted 24 August 2011 - 11:09 PM
#7
Posted 24 August 2011 - 11:10 PM
Also wtf are you thinking compensating us with 1 W COIN and a friggin stack of souls, that's worthless compared to the investments that were made, not just acquiring the pieces but the bonuses as well on the pieces. Shouldn't the compensation me WAY more substantial then that?
As crappy as this feels, I feel sorry for the legit players who put more work into their guardians than me. I remember Yartrebo blowing a lot of insurance, souls and randomizers getting all of his guardians to legendary not to long ago.
#8
Posted 24 August 2011 - 11:10 PM
The admins know the prices of the guardian pieces.
Why are they giving us such terrible compensation.
Everyone who played this game basically had the same goal which included getting guardian pieces. Those were a major part of the game.
1 w-coin and one soulbox is not enough.
I understand that you are trying to balance the game.
But you should be giving more compensation for the time spent on getting those items for the older players.
#9
Posted 24 August 2011 - 11:11 PM
and yes, i was still advocating for this when i was selling IM...who else wants to take this up (again)?
edit: 50 soul boxes + 20 w-coins per piece would be more right. just saying
Edited by megamanxpert, 24 August 2011 - 11:12 PM.
#10
Posted 24 August 2011 - 11:12 PM
#11
Posted 24 August 2011 - 11:13 PM
Again not even the first time
#12
Posted 24 August 2011 - 11:13 PM
personally I am very annoyed back on THQ I couldnt even get the guardian sets because they were a gift from buying a real life card to get IM (I do not live in the US so could not get the cards) I was able to buy the medal off someone for gold to get the stats..when warpportal opened those stats were gone and I had to farm a ton of gold to get guardian parts.
a better fix would have been to make the special grade IM sets a little better so that they could compete with the guardian (they actually do come close it's the soulcraft stats where they fall short)
Also when we never got kimarts there was an event give away here on warpportal (I won a pair yay) why not do the same with guardian so that everyone has a chance to get it that way there will be no balance issue because they can get the set?
Edited by EnderW, 24 August 2011 - 11:15 PM.
#13
Posted 24 August 2011 - 11:16 PM
Manners are a particularly useful set of skills usually imparted on young children by social situations. Everyone else has been civil and I expect you to be, too.Im sorry how exactly do I word getting 30k worth of stuff taken from me without any valid reason nicely?
Again not even the first time
#14
Posted 24 August 2011 - 11:17 PM
We had a perfectly good topic about this and -a lot- of decent suggestions were given. IIRC nearly everyone agreed nerfing the guardians like this would be a terrible idea.Also when we never got kimarts there was an event give away here on warpportal (I won a pair yay) why not do the same with guardian so that everyone has a chance to get it that way there will be no balance issue because they can get the set?
#15
Posted 24 August 2011 - 11:17 PM
Manners are a particularly useful set of skills usually imparted on young children by social situations. Everyone else has been civil and I expect you to be, too.
Excuse me? I don't think I've been all that civil about it
#16
Posted 24 August 2011 - 11:18 PM
There is a difference between "I don't like this and here's why" and "I don't like this and here's why and here's why I hate you as a person." Insults have no place here and you've done just fine being civil.Excuse me? I don't think I've been all that civil about it
#17
Posted 24 August 2011 - 11:18 PM
Manners are a particularly useful set of skills usually imparted on young children by social situations. Everyone else has been civil and I expect you to be, too.
I think thats fairly civil for the major stunt this game just pulled.
Let me ruin your BMW and give you a skateboard.
#18
Posted 24 August 2011 - 11:22 PM
I think thats fairly civil for the major stunt this game just pulled.
Let me ruin your BMW and give you a skateboard.
Nicely put Lawry, I'm very upset about this change and what's even more outraging is the so called "compensation" they are giving us. I may not be the richest guy out there, but I know I worked hard and spent a lot of time to get my FG pieces. To hear that is all getting taken away for no apparent reason is upsetting, I didn't see anyone complaining about the stats in the first place, in fact from what I can tell everyone made it their goal to own one of these sets.
Edited by Fredtehsalvi, 24 August 2011 - 11:23 PM.
#19
Posted 24 August 2011 - 11:24 PM
Minus the wheels, that's extra.I think thats fairly civil for the major stunt this game just pulled.
Let me ruin your BMW and give you a skateboard.
#20
Posted 24 August 2011 - 11:25 PM
I think thats fairly civil for the major stunt this game just pulled.
Let me ruin your BMW and give you a skateboard.
more like ferrari or rolls royce for a turtle-drawn carriage
#21
Posted 24 August 2011 - 11:26 PM
There is a difference between "I don't like this and here's why" and "I don't like this and here's why and here's why I hate you as a person." Insults have no place here and you've done just fine being civil.
Oh ok.
Well I think I've pretty much summed up in my few posts the issue I have with it all so this will probably be my last on the subject (i'm not foolish enough to think that anything anyone says on the subject here will actually get a say since they just take the patch IAH gets and put it on, why we had a feedback thread I dont know)
I'm not really liking the change to aim either I think it makes evade useless in PvP now and while the evade/aim gap was a problem I think doubling aim on rings/earring/necklace is going to bring just as much unbalance to it since for thief classes an evade/agi build is really one of our only options (and one that I was working on which is part of why I really feel screwed by it) so while ninjas will still do great because of their skill set savages like me (who have never really had 1 main thing to build on like other classes do) just get screwed over
#22
Posted 24 August 2011 - 11:27 PM
Oh ok.
Well I think I've pretty much summed up in my few posts the issue I have with it all so this will probably be my last on the subject (i'm not foolish enough to think that anything anyone says on the subject here will actually get a say since they just take the patch IAH gets and put it on, why we had a feedback thread I dont know)
I'm not really liking the change to aim either I think it makes evade useless in PvP now and while the evade/aim gap was a problem I think doubling aim on rings/earring/necklace is going to bring just as much unbalance to it since for thief classes an evade/agi build is really one of our only options (and one that I was working on which is part of why I really feel screwed by it) so while ninjas will still do great because of their skill set savages like me (who have never really had 1 main thing to build on like other classes do) just get screwed over
you forgot to say "woot!"
#23
Posted 24 August 2011 - 11:28 PM
#24
Posted 24 August 2011 - 11:29 PM
Edited by Miname, 24 August 2011 - 11:29 PM.
#25
Posted 24 August 2011 - 11:31 PM
Edited by ohsnap, 24 August 2011 - 11:34 PM.
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