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#76 Cubical

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Posted 25 January 2012 - 06:26 PM

Yeah, I was thinking that, but all the amistr skills would be pretty useless. And Dieter seems more magic-based, which Amistr seriously lacks.


last i checked dieter's skills uses dieter's attack in the damage formula and not matk

Edited by Cubical, 25 January 2012 - 06:27 PM.

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#77 Niji

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Posted 25 January 2012 - 06:33 PM

It's 6PM PST - Do you know where your CM is?

We've got 5 players here by my count.

here as in where
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#78 Cubical

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Posted 25 January 2012 - 06:34 PM

fyi Volcanic Ash can be used on players in non-pvp zones. Not sure if thats intended or not but a guildie used the skill on me outside of pvp and it effected my genetic. Not sure about my homunculus.
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#79 DrAzzy

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Posted 25 January 2012 - 06:35 PM

here as in where

In pront on sakray?
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#80 Niji

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Posted 25 January 2012 - 06:36 PM

In pront on sakray?

ahh i got nuthin on sakray sob
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#81 DrAzzy

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Posted 25 January 2012 - 06:39 PM

HEIM IS HERE!
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#82 Uruwashii

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Posted 25 January 2012 - 06:40 PM

Yeah, I was thinking that, but all the amistr skills would be pretty useless. And Dieter seems more magic-based, which Amistr seriously lacks.


I've got an amistr as well and I think it should be pretty good going for either Dieter or Bayeri.
You can still utilize pyroclastic and magma flow. Is Lava Slide MATK based? It doesn't say in the translation.

Also, bloodlust is mostly for regenerating HP quickly from the leech... panic button that doesn't require pots? I dunno lol. Maybe we should petition Heim to change it so that it doesn't block skill use.

We should also petition castling to be usable in WoE.... :P
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#83 Niji

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Posted 25 January 2012 - 06:50 PM

HEIM IS HERE!

sob i feel left out....
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#84 IVBela

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Posted 25 January 2012 - 07:18 PM

Guys, please don't ruin the thread, stay on topic as I asked in the opening post. AI talk should go to the AI forums, let's keep this place for questions/answers about Homunculus S.
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#85 Sera

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Posted 25 January 2012 - 07:25 PM

What non-AI questions could you even possibly have?
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#86 Niji

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Posted 25 January 2012 - 07:28 PM

well half the thread was where we were gonna lvl, and skills but apparently that's not good enuf yet bet my butt she'll be usin the AI
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#87 Niji

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Posted 25 January 2012 - 07:31 PM

ooh btw bathroys is the same size as turtles so let me know where were goin cause od blows
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#88 Sera

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Posted 25 January 2012 - 07:31 PM

Yeah, the AI is such an integral part of the homunculus that I think it merits discussion here. It's not like any of the other non-retarded questions have been ignored.
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#89 DrAzzy

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Posted 25 January 2012 - 07:41 PM

AI questions are completely appropriate in this thread, thankyouverymuch.
If your AI question warrants it's own thread, please take it to the AI section, but for simple questions, I'd say they belong here.

I'd like to give a public thanks to Heim for helping us to get Homun S's on sakray for testing.

I now have what I need in order to release an interim version of AzzyAI that provides basic functionality
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#90 Niji

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Posted 25 January 2012 - 07:45 PM

AI questions are completely appropriate in this thread, thankyouverymuch.
If your AI question warrants it's own thread, please take it to the AI section, but for simple questions, I'd say they belong here.

I'd like to give a public thanks to Heim for helping us to get Homun S's on sakray for testing.

I now have what I need in order to release an interim version of AzzyAI that provides basic functionality

don't forget to sleep tonight azzy
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#91 CheddarJack

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Posted 25 January 2012 - 08:11 PM

actually i forgot about moscovia...the exp is really good, passive monsters, and large enough to hold many many new alchy's and old gen's XD
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#92 recolector22

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Posted 25 January 2012 - 08:12 PM

so, i choose sera, idk exactly why, i just like her for some reason

now i had never use tha AI before (cant make it work on my main computer) and notice that sometimes casting moonlight sera gets stuck in the animation kinda like a reuse delay (previously explained in this thread)
this is a bug, a new "balance" or i will need to get the custom AI?
i though it was a balance but is kinda unstable.sometimes is casted fast and in combo sometimes take like 10 second to use(or pretty much move)

anyway, any good AI that i can download?

Edited by recolector22, 25 January 2012 - 08:15 PM.

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#93 Niji

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Posted 25 January 2012 - 08:13 PM

yeah but how many ppl did the quest on a vendor? but it sounds good.

ooh and what about siroma or would that be too hard?

Edited by Niji, 25 January 2012 - 08:14 PM.

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#94 IVBela

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Posted 25 January 2012 - 08:28 PM

What non-AI questions could you even possibly have?

Check the first page of posts and you'll see.

well half the thread was where we were gonna lvl, and skills but apparently that's not good enuf yet bet my butt she'll be usin the AI

No, it went into personal talk, AzzyAI (which is great nevertheless) issues, Trillian and Facebook chat stuff, more AzzyAI issues, how to get to CT is also not a homun thing I guess, etc. All the while eg. post #65 got completely ignored.

Yeah, the AI is such an integral part of the homunculus that I think it merits discussion here. It's not like any of the other non-retarded questions have been ignored.

Yeah, that's why it has its own subforum.

AI questions are completely appropriate in this thread, thankyouverymuch.
If your AI question warrants it's own thread, please take it to the AI section, but for simple questions, I'd say they belong here.

I'd like to give a public thanks to Heim for helping us to get Homun S's on sakray for testing.

I now have what I need in order to release an interim version of AzzyAI that provides basic functionality

Yup, simple questions might belong here, but not long discussions about specific AzzyAI issues which could have a better place in AzzyAI thread I guess. (But now that we are here, I'd like to give a public thanks for AzzyAI, as the best possible thing that can happen to our homunculi!)

When I created this topic I thought it would be a great place to gather together Homun S info, maybe see something about stat growth, help for noobs who can't find where/how to make a Homun S, and other general things. Sorry if it wasn't clear. Anyways, it already went out of hands, so whatever you find appropriate, I just tried to make it go back to the originally intended subject. :P
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#95 Niji

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Posted 25 January 2012 - 08:34 PM

no how to get to CT wouldn't be a homunclus thing at all UNLESS YOUR TRYING TO GET TO BATHROYS WHICH IS ONE OF THE LVLING PLACES.
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#96 Sera

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Posted 25 January 2012 - 08:37 PM

Goddamn Oda always has to derail threads with his off-topic banter about what Heim is doing. Sheesh, so irrelevant.
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#97 Niji

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Posted 25 January 2012 - 08:39 PM

Goddamn Oda always has to derail threads with his off-topic banter about what Heim is doing. Sheesh, so irrelevant.

aahahahahah nice, so tell me do you say his name ooh duuhhh.
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#98 Niji

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Posted 25 January 2012 - 08:42 PM

so anyhow bathroys spawn was actually starting to improve till everyone left
turtle island seems to be the same size as bathroys but not sure about spawns there
and i think siroma are too high lvl to afklvl with so you guys pick
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#99 CheddarJack

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Posted 25 January 2012 - 09:27 PM

so anyhow bathroys spawn was actually starting to improve till everyone left
turtle island seems to be the same size as bathroys but not sure about spawns there
and i think siroma are too high lvl to afklvl with so you guys pick


Well lets think...Turtle seems pretty decent, thought the freezers are annoying to the gen's as well as the pests that are there. Moscovia is huge so idk if the spawn will be enough even is tons of afkmists there (also a quest map so you either need a warp or do the quest). Personally i like moscovia, lots of passive monsters. Lets see where else...um, what about either ground or sky petites? maps arent all that big and the spawns are pretty good. Plus the monster isnt all that hard to beat. I do like siroma's, but i think it would be better once the homu is in the 110-120 lvl range possibly. Maybe one of the sphinx or pyramid maps could work as well?
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#100 Skotios

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Posted 25 January 2012 - 10:14 PM

Weren't we talking TI level 1 (outside)?
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