Patch Notes v398
#26
Posted 11 April 2012 - 05:02 AM
Honestly. Fierce Cudgeling was even ok. Because mages had to get close to you to cast it. But antimagic shell like this...still going to be very annoying.
#27
Posted 11 April 2012 - 05:27 AM
Edited by Phish, 11 April 2012 - 05:29 AM.
#28
Posted 11 April 2012 - 05:41 AM
- Fixed an issue where a player may receive 210 skill points unintentionally under certain conditions
Now that's interesting.
#29
Posted 11 April 2012 - 05:42 AM
#30
Posted 11 April 2012 - 05:45 AM
#31
Posted 11 April 2012 - 05:57 AM
Hmm, seems the Login change has brought about some issues. "Logging in, please wait.", then about 2 min later it seems to timeout and returns to the login screen, but you have to exit because you can't attempt to login again.
Experiencing that right now...
#32
Posted 11 April 2012 - 05:59 AM
EDIT: Seems there is a thread on this already, with response from Corvus. http://forums.warppo...in/page__st__25
Edited by OperatingSystem, 11 April 2012 - 06:02 AM.
#33
Posted 11 April 2012 - 06:11 AM
BUT HE'S STILL ALIVE!
All mages complaining:
l2debuff better
Edited by Svenatenine, 11 April 2012 - 06:14 AM.
#34
Posted 11 April 2012 - 06:22 AM
#35
Posted 11 April 2012 - 06:44 AM
Spoke one of the debuffers when UW was finished, he says ah I just want to let the GM's see that the didn't fixed it and get people mad so they gonna complain! So here is my share <3
PS: a friend of mine boostered but those can be lost too by the new debuffs maybe bad for your IM sell, go go go FIX IT
#36
Posted 11 April 2012 - 06:51 AM
#37
Posted 11 April 2012 - 06:54 AM
#38
Posted 11 April 2012 - 06:59 AM
Edited by Ha0z, 11 April 2012 - 06:59 AM.
#39
Posted 11 April 2012 - 07:25 AM
#40
Posted 11 April 2012 - 07:39 AM
Result; Debuff 2 buffs with 100% chance, wait 20 sec. Debuff 2 more.
Dafuq.
#41
Posted 11 April 2012 - 07:55 AM
#42
Posted 11 April 2012 - 08:06 AM
;-) Overly dramatic, why don't mages use those skills they have that do damage. I know, <3 you too.
Because they sklls they have that do damge...SUCK perhaps? But yeah
Edited by Sathanas, 11 April 2012 - 08:33 AM.
#43
Posted 11 April 2012 - 08:25 AM
#44
Posted 11 April 2012 - 08:30 AM
#45
Posted 11 April 2012 - 08:32 AM
#46
Posted 11 April 2012 - 08:35 AM
Calanor, you guys should let me do the class balancing.
No they just need to freaking LISTEN to the ideas we have given them time and time again about ways to improve the classes....We have already told them how to fix the balance issues AND help with the still garbage drop system, but they refuse to listen or implement anything...Looks like Air-Rivals gets my hard earned IM money for another week...
#47
Posted 11 April 2012 - 08:44 AM
#48
Posted 11 April 2012 - 09:28 AM
To be honest, having the debuff only remove 1-2 buffs had been suggested buy people. Was it the best choice? Probably not but it wasn't completely random.
That would have been fine if it wasn't 100% success rate, that's just retarded...and only made the problem worse
#49
Posted 11 April 2012 - 09:31 AM
I never want to play a debuff mage, because you need to learn anti-magic shell on unique skill tab, what if they change the skill to useless? So I have to get a unique skill reset.
This is just a temporary fix proposed like 1 year ago, the real skill balancing is still yet to come, I hope they take the skill balancing seriously this time, it is never balanced, I don't mind if they delay it for the friend list fix, but don't rush the balancing, and to Leonis: don't try too hard on new mechanics system, but rather fix the existing major problem that only requires minimal effort.
#50
Posted 11 April 2012 - 09:37 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users