Hello again. I would like to add a couple of more pieces into this discussion.
As always, I don't believe that I should be motivated to play the Game Arena for the intentions of gaining honor points. I have too much fun figuring out strategies to win with my friends whenever we enter a match. But since others are insisting that the knight class is at a disadvantage either by offensive capabilities or by the way the Points System interprets the game mechanics, I have gathered some data that says that there might be more to consider when making these assumptions.
I believe that the knight class may be misunderstood, especially with regards to its offensive capabilities as well as the way the Game Arena points system awards points for the knight class. I will present 2 pieces for your viewing that says that knights are able to achieve a very high amount of points in the Game Arena. The first piece will show that knights are able to compete with other offensive classes in terms of damage output. The second piece will then show that a knight does not need high damage output to compete with all other classes in terms of points rewarded.
The first piece:
This exact screenshot was actually already posted on the forums in the thread located http://forums.warppo...ts/page__st__75
. This level 219 knight was able to reach the maximum 100 points which was derived from almost entirely of damage output, which was 1,237,546. This knight only took 3 kills, but otherwise didn't take much damage, and only died once. Only 2 players managed to outperform the knight in terms of damage output - 2 champs who inflicted 1,976,121 damage and 1,770,101 damage. However, the next 2 closest players whom the knight managed to outperform were also champs. These 2 champs inflicted 920,444 and 803,457. After these 2, the next 4 players that the knight surpassed include a raider, a cleric, an artisan, and a scout, who scored - 760,093 / 734,227 / 657,184 / 655,022 - respectively in terms of damage. After careful consideration, I believe that the knight class is well equipped to compete with champs, raiders, clerics, artisans, and scouts with regards to damage output.
Now for the second piece:
This shows that a level 220 knight was able to receive a score of 97 points, which was only 3 points away from the maximum of 100. What is also shown is that this particular knight was able to achieve a pretty high score without having to resort to very high damage output. While this knight was only able to inflict 517,299 damage, its score was bested by a bourgeois, 3 raiders, an artisan, and 2 champions. 3 players - a bourgeois, and 2 raiders surpassed this knight's output by over twice, with - 1,237,023 / 1,209,397 / 1,164,635 of damage output. So it is obvious that this knight did not use damage output to reach a score of 97 points.
Maybe we should attribute the score to the amount of kills, which was 19 kills. After observing both scorecards together, we find that there was another player, a raider, who also took 19 kills. However, this raider was not awarded 97 points. In fact, this raider was awarded 75 points. Why was the knight awarded 22 more points? Perhaps it was because there are different amounts of points given to players taking kills within a crystal's proximity. Or perhaps it was because the knight's team had won the match and maybe the raider's team had lost the match.
There may be a few nuances that the Game Arena presents to its participants. It may be hard to understand them all. In the case of these 2 knight users, it is evident that the GA points system is working well for the two of them. A knight can be awarded a good amount of points by demonstrating high damage output. Or - a knight can be awarded a good amount of points by taking a high number of kills. These are also the ways that non-healing participants gain points. Because I am drawing the connection that knights are competing just as well as other offensive classes in a system that rates all classes with the same arbitrary criterion, I will have to say that the system works as intended.
Don't believe me? Well that's okay. You don't have to believe me. But it's pretty hard to argue with a scoreboard. Or 2.
*** This piece was taken pretty recently from my own computer, and is from my own character level 220 knight: nipplehero13. Because I am presenting my own evidence in this case, I will not permit myself to tell the strategies or styles-of-play used to achieve the score shown above. If anything, nipplehero13's styles and strategies would be considered by many as counter-intuitive (or disadvantaged) to what is displayed above and would only make my piece to this discussion even more favourable to my cause. That is why, I choose to remain impersonal to this piece of evidence. I hope by doing this - I remain in an ethical and objective stance. ***