how can artisan/artisan skill be OP if the hypno shot its the only skill we use in battle? (atleast i only use 1 skill in battle)
some ppl dont know how to fight an arti then call them OP and cry about what they do. simply stupidity.
That is a fallacious argument. Just because there's only one skill being used doesn't mean it's not overpowered. To go to the extreme: I would rather have a single aoe that was absurdly powerful, had low cooldown, caused every debuff and had 100% success rate with reliable hit thrown in, than have the entire knight skill tree.
@ the nonstop sleep in GA, i consider it hard to do it unless u are on vent with the other artis cause its like a combo after the other arti used the hypno u need to count few seconds to use hypno again. Using hypno shot when it was already used on same targets with the effect still there up on theyr heads it simply wont work.
I dunno if this was already said but im too lazy to read the entire thread so i just leave my opinion around here
It's not difficult to spam sleep, and the fact that you're disparaging other people's failure to adapt to the tactics of artisans while simultaneously professing the inability to time skill usages or coordinate with team members is hypocritical to say the least. As I said before, however, I don't think the issue is solely based with the skill, but rather the effectiveness of the skill is facilitated by the current manner by which debuffs are handled by the game. Without any method of preventing chain sleeps/mutes/stuns, yes it is overpowered.
It's difficult to see an argument any differently. While it is balanced to a degree by the way that sleeps end, the simple fact of the matter is that one person can keep an area asleep for 5 out of every 10 seconds, which means that 2 artisans are capable of doing it indefinitely, and if your team is organized (meaning they sleep all the healers at once, and don't wake up people randomly, rather focus down targets instead) it is very easy to take advantage of this sort of situation.
To avoid getting off-topic, I'm not going to go into the other similar skills that other classes have (clerics, bourgs, and mages - although I don't mind mages, as I feel like they should have some sort of advantage in that regard... they are supposed to be the glass cannon class), but try to avoid thinking of this as persecuting the artisan class, and rather simply trying to better the game as a whole.
Edited by JavedIqbal, 13 June 2012 - 01:34 AM.