@Form Only reason why people are going scout, is because "RANGE" in general is the best class to play in Game Arena. As Melee characters tend to just run in to a group of people with no escape after. So don't even bring up Game Arena to scout. Cause there were no damn scouts when Game Arena wasn't around. So i don't wanna hear that they're op or that their support. They are not support, they're suppose to be offensive. If you were a player from pre-evo or from back then you would know that scouts were actually USED TO KILL. Not to slow down enemies, and be dummies out there for distraction.
I didn't say support, I said they play like disruptors/debuffers from other games. Also, I did not bring up game arena, somebody else did. It doesn't matter how the current breed of scout arose, all that matters is that they are very good at what they do, and on teams they can be devistating. Once again, you're the one saying scouts are supposed to be something, any reason why they have to be what you want and not what other people want?
And also, while we're at it, I said I wouldn't neccesarily be against scouts getting a boost in damage, but they would have to take a hit in their defence/hp recovery.
If they have to lower our dodge, let them lower it. a smart scout would know to keep his distance = which means he doesn't get hit as much as everyone would. As long as they get better ability to kill or atleast make damage. I'm not saying a ton of AP, or even a passive. Just something, a skill to use to atleast impact a group or make decent amount of damage. Not something that would finish them off right quick.
Then we're in agreement in that respect (though I would suggest a hit in other departments), however scouts are not weak, they just don't do what you want them to do and it would be wonderful if you would accept that, no doubt you make no concessions though.