I'm actually a pure PVE player, I got nearly zero PVP experience. But I felt the need to join in the conversation to remind you guys about the PVE part of the game.
Nerfing x-spam of an invoker will nearly kill this class completely for PVE purposes.They rely on the combo attack x shot and it's effects - yes the flinching for bosses and dungeon bosses is great (plus it's good for mission map groggy bar filling). They don't have much other pve skills that do this (fire rain for example does a good job too, but it alone can't fill groggy bar for example cause of the cooldown part) . Just as an example for the invoker.
Generally, pllease always keep the PVE part in mind. Skills are bound for PVP and PVE - means if you nerf one for PVP purposes it will get the same nerf in PVE (good example of doing it wrong would be Final Decision, the shared cooldown spearjab and crosscut had). And we for sure don't want this crap to happen again, do we? (we for sure must do a better job with this as the korean devs)
No matter which class, this crap is nothing we do want to happen ever again for any class in the game. (yes even not for the op twin and shaman class)
I completely agree invoker + elements is bad in PVP, the element system for sure needs a rework - as soon as things like this get possible.
I agree that a high stacked attack speed player - in PVP - is bad too.........maybe capping the attack speed for this class in a slight amount would help? dunno.......talking about an amount that would go okay for PVE purposes too.
No, I don't play any invoker. Just not my personal choice of class. But I saw them doing PVE without the chain combo and with it. Talking about the "normal" players here, not the stacked to death ones. You know what I mean. And for those the chain combo x shot and it's effects is good PVE wise.
Edit: About being able to kill Elga solo (regarding x shot class and PVE invoker), oh well........actually I don't think any class of the game should be able to do this.....not the invoker, not the shaman.....not whichever class is able to right now. Cause it is an Endgame boss and it shall be hard, done in a party.
I think 3s cooldown increase of magnet skill would be fine, PVP and PVE wise.
Sadly I know nothing about twins and shamans at all. Not even about the PVE part.
Edited by Fliederduft78, 28 May 2015 - 10:30 PM.