Right now OCP basically killed all the gears in game.
I am not saying this is bad at all.
However all the OCP gears are based on JRO's formula(skill and status), their formula is more closing to 1.0, basically more STR will boost ur final damage. bonus atk=(str/10)^3/60
The combination of KRO formula and JRO geas created some OP classes(yea I am talking about GX)
And JRO daily/weekly dungeons are way more challenging based on these OCPs, thus the dungeon in IRO, which based on KRO is easy and boring because of these OCPs.
So I am thinking, it might be good to inport the dungeon set up from JRO into IRO, set it as sth like "challenging mode".
And it might be a good choice that we use JRO formula in the future, since OCP gears already denominated our server. Personally I do prefer their status formula, close to 1.0, much more interesting.