first pin this please
not on the list but still importent
RK aspd with 2hand sword is consoderbly lower then RG with 2hand spear or mechnaic with 2hand axe (all 3 have a quicken skill for their weapon and weapons are compareable in atk/usefulness)
base aspd for RK is 141 with 2hand sword(LOWER then LK(144) and even RG(147)) for RG is 146 with 2hand spear for mech is 148 with 2hand axe(iro only aspd kro uses different aspd formula and changed the aspd values for most classes after iro got renewel and befor getting new formula) wich results in about 3 aspd difference with high agi/dex(about 15-20% less hits/sec)
and the aspd rune should not be REQUIERED to achive SAME aspd as the others as it requiers to hunt low lvl enemies and need high stats/joblvl to create at acceptable chance
and also RK have the worst quicken skill for their weapon which just gives aspd where RG get up to 30crit and 20flee and useable with 1hand spear and mechanic has party wide aspd increasement for 3 different weapon classes
and the crtl-click dmg increasement is not that differetn on those clases(enchant blade/shieldspell/smith battle buffs)
suggestion would be increase RK 2hand swoed base aspd by ~5 to match RG and give the exact same stats for 2hand quicken as spearquicken and a smaller flee/crit buff to all effected for adrinaline rush maybe since party wide buff
(maybe do same for 1hand sword and 1hand quicken)
The Crusader branch got buffed to be faster, because no one went the melee route and GC was ruined with renewal.
I really hope the GMs pass over things like this.