Hello WarpPortal, and Ragnarok Community!
I've played Ragnarok for the past 2 weeks, and I've written down some things about the game that I would like to see improved. Some are outright bugs in the game, some are just quality of life-improvements.
I will update the list the more I find on my way through the Ragnarok 2 world.
Please, if you have any suggestions or corrections, let me know :]
Thank you for your time.
Page 4 & 5 contains some user submitted lists, be sure to check them out.
Chat
1.1 Please create a function to allow the chat to always be backlit/shown (Like it is when you're typing in it). In certain areas of the game, it can be hard to read certain chats(colors).
1.2 Customize the chat font, color and font-size.
1.3 Be able to add my own chat-tabs (which are customized with channels).
1.4 Please allow us to write messages in the chat longer than silly 78 characters. When I try to explain a game function, or alike to a new player, and constantly have to send half-finished messages.. It's just annoying.
1.5 Sometimes, or with specific items only maybe? - Anyway, you're not able to click/mouseover all the ItemLinks in the chat.
1.6 Remember the chat settings! - Every time I start up my game, the chat is reset to default, meaning the size. I have to drag it out, and make it taller again. (also, the place where you need to place your cursor to drag the chatwindow, is way too small/off)
1.7 [BUG] When underwater, and entering chat mode (press ENTER), every time you press (SPACE) while writing, your character attempt to swim up/jump.
1.8 Make me able to drag the different tabs out & around. Currently they are all locked together in a single chat.
Combat
2.1 As a melee character, it's very annoying to use a melee ability to engage your target. Most of the time you end up standing INSIDE the mob, or even on the other side, facing the wrong way. Please make the range 1.5 meters or something when you use activate an ability and your character starts running at the mob, so you will end up in front of it, instead of being inside it, or on the other side, forcing you to turn
2.2 Fighting Horong in Payon Forest - Sometimes they fly up in the sky, until you move your camera. Inteded or bug?
2.3 Using Kafra Flying Transport. While flying, you enter combat, and once landed, you are forever in combat. SOMETIMES it can be fixed by killing a mob. Not always. You have to crash the game and restart it to get out of combat, so you can actually do things again.
Controls
3.1 Using (TAB) to target feels quirky. Sometimes it won't ever reach the target right in front of you, but pick a target 25 meters away, and send your character running. This has messed up some things in dungeons. Also because clicking a mob isn't always easy (if they're stacked, or surrounded by players). Make it feel more responsive to what is actually in front of you / attacking you.
3.2 Using the Mousewheel to zoom in/out. The Zoom In zooms twice as much as the Zoom Out goes out pr."scroll-tick". It feels like when you Zoom In halves the amount you are zoomed out, where as Zoom Out feels correct, adding a single level of zoom each time you "scroll-tick".
User Interface
4.1 The Threatmeter. Allow us to remove the background from it. The big box is just in the way. Make it customizable? Drag the size, colours, font size.
4.2 [BUG] The Threatmeter. During dungeons, when I die (playing the Tank mostly), I've seen the Threatmeter clear out, and then spam a certain characters name & threat throughout the entire Threatmeter. Like if it was 20 players called the same.
Items
5.1 [BUG] Right-Clicking [Refined Whetstone] (all kinds) during battle makes a "noDATA" error appear on screen, instead of a real message
5.2 [BUG] Daily-Quest in Verta Delta (Request: Toys at the beach). - The Droprate CAN be insane! my two buddies found it on 2nd and 6th attempt. Me ? Well.. Pile nr 60.. That sucks for a -daily- quest. It grants 4k exp, for half an hours work. Fix it! Link to proof: http://i.imgur.com/mXQDNQd.jpg
Guild System
6.1 When the "Show Offline Players" is ticked, it's FAAAR behind with the data. Their level (both class and job) is way off (old information).
6.2 Add a "Player last online" function. Hard to see who is active and who is not.
Party System
7.1 During a party, sometimes peoples buffs wont show, even though you just re-applied them all to them.
7.2 [BUG] The Dungeon Finder. When queueing up for a random dungeon, you most of the time end up in a group with different leveled people, and it says your level doesn't match the dungeon. Then you're stuck there. Fix the matchmaking system in the dungeon finder.
Miscellaneous
8.1 Sometimes when Alt-Tab'ing out of the game, when you get back in, the game is unresponsive to key-input, until you press the (ALT) key. Then everything works.
8.2 Sometimes when logging in, all skills in the hotbar is gone. Only Autoattack and Items remain.
8.3 [BUG] As the Knight Class, using the Shield Charge ability, half the time you will stand still and stun the target at range, because it says it can't reach the target if there's just a slight change in the groundlevel. Really annoying, and kinda removes the point of the skill. Not much of a charge
~vFlare mentioned the following bugs on Shield charge
I just experienced a new bug with the Shield Charge. I cast the skill, and my character just runs on the spot. locking me in the animation, not doing anything. I can't move, jump, cast abilites, attack. I'm basically stunned/stuck ! Had to wait for a mob to reach me, and kill me. Pictures:http://i.imgur.com/hWAyqV5.jpg http://i.imgur.com/rMXuk43.jpg http://i.imgur.com/85Dfxgx.jpg
8.4 [BUG] As the Knight Class, first pulling with Shield Boomerang at max range, and then casting Shield Charge right after, bugs the mob. As you pull it, it start to run against you, untill you stun it with the charge. When you reach it with the charge, you can hit it with attacks, but once the stun wears off, the mobs teleports to the position from where you casted the Charge, and you both have to run to eachother again. Once more shield charge is rendered not so charging.
8.5 The Colusseum# XXXX Name Became the Champion SPAMMED in the middle of the screen non-stop during Colusseum opening hours is really annoying.
8.6 As the Knight Class, having Shield Boomerang Mastery trigger the F hotkey instead of the Aura Strike is annoying. Give us an option to customize the "combo-hotkeys" (set Aura Strike to F, Shield Boomerang to H). Sometimes it messes up your combo in important fights. And no need to have both Aura Strike and Shield Boomerang on the actual hotkey bar, when you can only use Aura Strike when 3 Aura's is loaded, or you're lucky to get Aura Mastery proc.
8.7 [BUG] Raid Icon/Marker stuck over head -> Be in a party, make the leader give you a Mark. IF you leave the party or party disbands, without the mark being removed, it stays there. Annoying.
8.8 Serveral players have request that the Launcher uses your Default Web Browser to open the links, instead of forcing Internet Explorer.
8.9 [BUG] At a certain hill in Verta Delta, Graphical Errors happen. Pics: (with coords) http://i.imgur.com/vzPFYvc.jpg http://i.imgur.com/tFfbM6b.jpg http://i.imgur.com/CLWCKFZ.jpg http://i.imgur.com/KA3W7OR.jpg http://i.imgur.com/POrLAVL.jpg http://i.imgur.com/lzWoDXO.jpg To make this bug happen, your camera needs to be in a perfect position, and it only occours on certain angles, but every time when at that exact angle. Seen with a Radeon 7850 2gb Sapphire. Appearently is also happens on the beach in Verta Delta, confirmed by other player.
Other Players Suggestions
9.1 The Colusseum - The award for killing a person should be based on % damage dealt, or at least who contributed to the fight. Only giving a reward to the player dealing the killing blow, leads to people waiting to attack, just to get the award. Include Assists in this system. This would also solve the problem about Healers not really gaining anything from joining the Colusseum - Submitted by 1812130505113343537
9.2 The [Find Party] channel should be limited to Zones, so we won't get flooded. - Submitted by USSSentinel (Personally, I can never use the All chat tab. You can't keep up)
9.3 User BerLeo talks about User Channels. Save chat settings, channel switching leadership (crown) upon logging out as creator. Link to his post in this thread: http://forums.warppo...ost__p__1343723
9.4 User toskene requests a feature to resize most of the ui. Link: http://forums.warppo...ost__p__1344269
9.5 User Gravitor request that you can customize the Item Filter in your bags, and fast-switch for bags. Link: http://forums.warppo...ost__p__1344734
9.6 User CloudySkys requests a /follow command. Link: http://forums.warppo...ost__p__1345221
9.7 User Chimiko talks about the Rogue gameplay and improvements http://forums.warppo...ost__p__1346388
9.8 User grizby2 states some good point about the guild/social system, and DoT's not working correctly http://forums.warppo...ost__p__1346684
9.9 User Mondaiji Wants open bags to be solid -> Currently, you can click "through" them, and target monsters and what not. http://forums.warppo...ost__p__1346726 -> changed statement to ALL WINDOWS, not just bags.
9.10 User Arukad0 Made a little list of his/her improvements -> http://forums.warppo...ost__p__1357956
9.11 User norimaki made a list of his/her improvements -> http://forums.warppo...ost__p__1363906
Edited by MuuhMuuh, 10 June 2013 - 03:21 AM.