I have played only one main character level 57 â??paladinâ? for a while. As compared to other classes my friends and my guild members plays. I found this warrior class type doesnâ??t fit in the category of â??Tankingâ?. This class lacks the ability to truly hold and grab bossesâ??s attention while party with other players. And the party skills are really a jokeâ?¦â?¦.. And impractical, with 5 different transform skills you can learn, you could only use one of them at a time the skills are contradicting.
Other cons about this warrior class is
1: terrible aim rate (misses hit on bosses... misses hit on PVP against other players)
2: lowest attack point out of all the classes
3: some of the main attacking skills have bugs. For example skills cannot hit the triggers. Trap doors, boxes and some bosses flying in mid air on some mission map and boss dungeon map.
4: some skills are repetition of each otherâ?¦. Hammers, 1000 tons of hammers. Launching skillsâ?¦ (And lacks of strong attacking skills)
5: weapons are more costly to buy from NPC but have the lowest attack point���
Overall itâ??s imbalance somewhat in my opinion. I have checked out the European version and found out that they raised the status of paladin quite a bit. Weapons have higher hit points. Aim rate are better, also some new skills is added. I wish we are getting the similar changes for this class
Yeah, you can't really tank in PvE when around others.
1. Its more about equipment, Paladins have lower agility yes, but they can still achieve a high amount of aim.
2. Damage will be increased with the patch.
3. Skip
4. Well that seems like more of aesthetic and not balancing, skip
5. If you don't want to use the unique weapons, you can always find weapons off monster drops.
Edited by to0n, 31 August 2010 - 09:35 PM.